Tektite (creature)

From Legends of Hyrule
(Redirected from Red Tektite (creature))
Jump to navigationJump to search
Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

←  #325: Taros
Bestiary
 Tektite 
#327: Tentalus  →
Red Tektite
Small beast (gohma), unaligned
Divider.png
Armor Class 14 (natural armor)
Heart Points 17 (5d6)
Speed 30 ft., climb 30 ft.
Divider.png
STR
14 (+2)
DEX
15 (+2)
CON
11 (+0)
INT
3 (-4)
WIS
10 (+0)
CHA
6 (-2)
Divider.png
Skills Acrobatics +4
Senses passive Perception 10
Languages
Challenge 1/2 (100 XP) Proficiency Bonus +2    
Challenge Alternatives 1/4, 1/2, 1, 2, 3
Divider.png
Erratic Movement. While its movement isn't reduced, the tektite cannot be targeted with attacks made as reactions.

Standing Leap. The tektite can jump a length or height of up to 40 feet, with or without a running start.

Water Walker. The tektite can walk, jump, or slide over the surface of water as easily as it can move over land.


Actions

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.

“These spidery things jump about all over the place. Red ones move about a lot and blue ones move only a little. Tektites have little fighting power.”
The Legend of Zelda manual

     These four-limbed, one-eyed carnivorous insects are aggressive hunters. Tektites usually hunt in groups of three to eight. Tektites have an odd tactic: they leap great distances, then body slam their hard underbellies and legs into the prey with the intention of breaking bones and preventing escape. Once a foe is sufficiently unable to resist, a tektite slowly devours the disabled prey in nibbling bites, often while the victim is still alive. Tektites hunt indiscriminately, slamming into everything from small birds to traveling merchants, but rarely approach foes several times their size. Like many monsters in Hyrule, a tektite's color hints to its power level.
     Red Tektites. The most common variety of tektites, these often inhabit rough terrain like volcanoes, mountains, and deserts where food is scarce. Because food is relatively slim in these locations, they often don't grow to the size and strength of otherwise comparable blue tektites.
     Environment: Arctic, Caves, Coastal, Desert, Forest, Hills, Lake, Ruins, Volcanic

Related pages


The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.