Popo (creature)

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3cuTCbz.png

←  #248: Pols Voice
Bestiary
 Popo  
#250: Puffstool  →
Popo
Small aberration, chaotic neutral
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Armor Class 9
Heart Points 10 (3d6)
Speed 20 ft., swim 20 ft.
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STR
12 (+1)
DEX
8 (-1)
CON
10 (+0)
INT
2 (-4)
WIS
6 (-2)
CHA
3 (-4)
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Damage Resistances acid, bludgeoning
Condition Immunities blinded
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 8
Languages
Challenge 1/8 (25 XP) Proficiency Bonus +2    
Challenge Alternatives 1/8, 1
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Amorphous. The popo can move through a space as narrow as 1 inch wide without squeezing.

Amphibious. The popo can breathe air and water.

Slippery. The popo has advantage on ability checks and saving throws made to escape a grapple.


Actions

Constrict. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage plus 2 (1d4) acid damage. If the hit target is a Medium or smaller creature, it is grappled (escape DC 12) and restrained for as long as it remains grappled.

Digest. A creature grappled by the popo must make a DC 12 Constiution saving throw. The target takes 5 (2d4) acid damage on a failed save, or half as much on a success.

“A mollusk-like tentacle monster that hides in dungeons. It moves slowly toward enemies, but can take a hero by surprise by emerging suddenly from the ground.”
Encyclopedia

A writhing mass of thick tentacles of contrasting colors, only a couple feet in diameter. Though this bizarre creature can be docile, it will predate on just about anything when it grows hungry. Its highly amorphous body is used to lay in wait, only to attack a passerby with its constricting tentacles—holding them in place as acids melt and digest the prey while it yet lives.
     Popos can reproduce in large numbers, especially in the Dark World. If there is one, there are almost always many more somewhere nearby.
     Environment: Ruins

Related pages

6SAlFzi.png
  • Red Popo (creature), a thriving and more powerful version of this creature
  • Leever (creature), a somewhat similar blobby monster that surprises travelers by popping out of the ground


The material on this page is based primarily on content found in A Link to the Past, Four Swords Adventures, and A Link Between Worlds, which are all copyright Nintendo Co., Ltd.